Elliott's Portfolio Website



Postgradaute Master's project



This project represents the culmination of all the academic methods of study and research that I have learnt during my time at university.


The focus is on how the moving elements of a video game environment can influence the direction that a player decides to move their character in. The study consists of several development documents, experimantal apparatus artefacts in the form of custom-made UE5 experiences for testing purposes, and a final dissertation document brings all the elements of the study together, and reports on the findings in a formal academic format,



Final dissertation



CT7PEVRE - Final Research Report Document



Follow this link to view my final dissertation in its entirety.



Playthrough video capture



Overview of the map of the testing level from the final study



Ground-level view of one of the testing sections



Ground-level view of one of the testing sections



Ground-level view of one of the testing sections



Overview of the map from the pilot study. The player originally started in the middle and was asked to proceed down one of the two paths.



Planning process for a prototype of the original pilot study.



Elliott Johns



elliottjohns2907@gmail.com
Portsmouth